Dave Pollard's environmental philosophy, creative works, business papers and essays. In search of a better way to live and make a living, and a better understanding of how the world really works.
Johan Huizinga, who wrote a book on the subject, defined play as follows:
a
free activity standing quite consciously outside ëordinaryí life as
being ënot seriousí but at the same time absorbing the player intensely
and utterly
Other books have urged the incorporation of
more play into health and fitness routines, school activities, work
activities, and of course social activities. Play is more engaging,
easier to persevere with, more relaxing and stimulating and creative.
It helps you to think differently.
We
use the term to mean many things: hobbies, games, dancing,
role-playing, roughhousing and other unstructured physical exercise
(alone or socially), story-telling and other imagining and innovating
activities, joking, flirting and other empathic activities, using toys,
and a variety of sports and recreational activities. We say we 'play' a
musical instrument. We contrast it to work, which is 'serious'
activity. Yet for many play is fiercely competitive, and for them it is
only 'fun' if you win. Is this still play?
A few years ago I wrote about Tom Robbins' concept of 'crazy wisdom':
Robbins
describes his personal experiences with near-suicidal depression, and
how he was able to pull himself back from the brink of what he calls
Weltschmerz (What a wonderful word! -- per dictionary.com it means
"Sadness over the evils of the world, especially as an expression of
romantic pessimism.") The trick was to rediscover playfulness,
or what the Tibetan Buddhists call Crazy Wisdom. Robbins says it is
"the wisdom that evolves when one, while refusing to avert one's gaze
from the sorrows and injustices of the world, insists on joy in spite
of everything".
Hmmm. For many people I know, what should
properly be play (i.e. joyous and fun) is instead essential therapy for
coping with their Weltschmerz:
Our commercial entertainments are ultra-violent and escapist (to inure us to the pain of everyday modern living?)
Comedies
are cruel put-downs of caricatures, whose sole function seems to be to
make those with low self-esteem feel that at least someone is stupider
or more ridiculous than they are.
Sports are either so
competitive as to provoke fights and tantrums, or so 'extreme' as to
provoke near-cardiac arrest. This is supposed to be fun? And what exactly is a 'spectator sport' anyway -- vicarious play?
Video
games are addictive, needing no imagination and little real social
interaction, and seem to test one's capacity to manage chronic
excessive adrenaline flow rather than evoking anything that could be
called real pleasure.
In fact, a lot of 'recreational
activities' (what exactly is being 'recreated' here?) are addictive --
gambling, drug use, overeating, and shopping probably being the big 4
-- and I don't believe that when you can't stop doing something it's
still 'play'.
Sex is portrayed as desperate, cathartic, even
painful. Is this a realistic portrayal what happens in most of the
world's bedrooms -- a stress-busting, power-displaying, skill-testing,
sleep-inducing 'workout', when it should be play, fun, and full of
laughter? If so, no wonder it's disappeared from so many relationships,
and has driven so many to consume performance-enhancing drugs.
I suspect exactly the same can be said of the dating 'game'.
"Work
hard play hard" is presented as the model for leaders. But to me if you
work that hard, you're probably not working smart. And isn't gentle
play more fun?
In short, I think we've lost the practice, and forgotten the meaning, of play.
While I agree with John Perry Barlow that we should not pursue happiness for its own sake, I do think we should make more time for play.
How
might we do this? I think most of us could probably learn from the
masters -- young children. Engaging with them, making stuff up with
them, or just playing non-competitive games like hide & seek, can
re-teach us the value of imagining just for fun. And the key to real
play is imagination. And with children of course, the sillier the better.
Practicing
a piece of music a thousand times is work, and while it is admirable if
it leads to excellence, it is hardly play. Improvising with other
musicians, on the other hand, just jamming and making it up as you go
along is play -- just look at the faces of those participating and
you'll know that immediately.
Companion animals (and even
watching wild creatures) can also teach us about play. It's how young
creatures learn, effortlessly and safely and joyfully, but even older
creatures indulge often in play, especially when they're around the
young.
Other improvisational activities -- dancing, flirting,
role-playing -- balance imagination (breaking the rules and making
stuff up) with the social and physical constraints ('rules') of each
activity. The tension between them -- knowing when to do what's
expected and when to interject the unexpected -- is what makes them
playful. The role-playing I do in the virtual world Second Life is most
enjoyable when it's creative, whimsical, clever -- our island is mostly
natural but has a kitschy flying submarine. Likewise, carnivals and
masquerade parties and murder mystery evenings give you the chance to
be someone else -- to get outside yourself and flex your imagination.
What other ideas do you have that could help us all put more play into our lives?
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