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June 10, 2003
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THE KNOWLEDGE GAME
Time to give something back to all
the wonderful readers of How to Save the World. This post contains
The Knowledge Game, a tool you can use to educate yourself,
or a group of business colleagues, about intellectual capital, innovation
and knowledge management, and their importance for modern organizations.
It's played as a game, with two to eight teams who compete against each
other. Each team acts as the Board of Directors of a fictitious consulting
firm, and the objective is to make investment decisions that provide the
best ROI. Those decisions require choosing between investing in traditional
physical and financial assets, and among six forms of intellectual capital:
human, structural, customer, social, risk and innovation. It's been tested
successfully several times with business audiences, and was even filmed
once for a business TV series. This is a game for business executives, remember.
Serious modern gamers will find this pedestrian, but it's just the right
pace for over-40s. If someone wants to code it to speed it up and make it
sexier, have at it.
Preparation:
- Download and save the Knowledge Game
zip file
. This file contains a .ppt, a .doc, and a .xls file. Open the .ppt file.
Print out a full-page copy of slides 18-20, one set for each team,
ideally on card stock. If you really want it to be professional-looking,
laminate the slide 20 game boards. Cut out the twenty individual cards (slides
18-19) and divide them into orange and yellow sets. Distribute the cards
and game board (slide 20) to each team. Give each team 40 white ($1M), 12
red ($5M) and 10 blue ($10M) poker chips or similar tokens.
- Print out a copy of the eight-page handout instruction set (the
.doc file) for each team. Staple or double-side pages 1-2, 3-4, 5-6, and
7-8.
- Use slides 2-4 of the .ppt deck to introduce the concepts of
knowledge management and the forms of intellectual capital to the teams.
Playing the Game:
- Display slides 5-6 of the .ppt deck and hand out pages 1-2 of
the instructions. Allow each team 20 minutes to set up the initial situation
and make their Year 01 investment decisions.
- Display slide 7 of the .ppt deck and hand out pages 3-4 of the
instructions. Ask each team to announce their Year 01 investment choices,
and key them into the .xls model following the instructions on the first
tab of the model. Allow each team 10 minutes to complete the page 3-4 instructions
while you display the Totals tab of the .xls model. Have each team check
their cash and Fair Market Value totals against the .xls model display for
their team, to ensure they have followed the instructions correctly.
- Display slides 8-9 of the .ppt deck and hand out pages 5-6 of
the instructions. Allow each team 30 minutes to make their Year 02 investment
decisions.
- Display slide 10 of the .ppt deck and hand out pages 7-8 of the
instructions. Ask each team to announce their Year 02 investment choices,
and key them into the .xls model. Allow each team 15 minutes to complete
the page 7-8 instructions while you display the Totals tab of the .xls model.
Have each team check their cash and Fair Market Value totals against the
.xls model display for their team, to ensure they have followed the instructions
correctly.
- Declare the winning team, as shown on the Totals tab, and allow
15 minutes for general discussion on what mix of physical, financial and
intellectual capital investments seemed to produce the best ROI. Display
slide 11 of the .ppt deck and discuss the four Game Lessons.
The game takes about two hours (longer if you have real accountants or
consultants in the room, who seem to especially enjoy playing). The more
people per team, the longer it takes.
I'm indebted to Knowledge Management guru Karl-Erik Sveiby, who has developed
a much more sophisticated knowledge game called
Tango
. If you enjoy The Knowledge Game, you owe it to yourself to invest a little
of your financial capital in Tango. It adds the important additional
dimension of choosing between potential recruits with different competencies,
so the element of human 'capital' is much more fully developed.
I'm planning on developing a sequel to The Knowledge Game based on
Blogs, Social Networking and Social Software
. Ideas and collaborators are welcome.
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9:26:54 AM
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© Copyright 2003 Dave Pollard.
Last update: 01/07/2003; 5:20:39 PM.
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| May Jul |
MADE IN CANADA
trust your instincts
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